Chibi Attack!
A light hearted 3D VR catapult game where Chib-Chibi flings herself at her nemesis Mega-Chibi
Chibi Attack!
All the chibis in Chibiston were happy until Mega-Chibi, who was the least chibiest of all the chibis, got tired of being so big and traveled far and wide until he found an evil spell to cast on the good little chibis of Chibiston.
Fortunately, our hero Chib-Chibi, who was the chibiest of all the chibis, was not in Chibiston at the time. She was busy chibi’ing away out in her field like the honest hard chibi’ing chibi she was.
Chibi Attack! is a light hearted 3D VR catapult game where Chib-Chibi flings herself at her nemesis Mega-Chibi and his evil minions while screaming things like “Chibo!”, “Chibat!”, and “Chibi pawuh!” in a funny voice.
Controls - Controller Required
- Hold (.) to see the trajectory prediction.
- Aim with the joystick.
- Release to fire!
10 Reasons Chibi Attack! Deserves 5 Points for Gameplay
- The catapult game play is familiar and very successful with casual mobile users. It’s been proven to be fun.
- Everyone loves chibis.
- Players experience dramatic tension as the wait for their shots to hit.
- It’s great fun to watch cascading blocks fall and see things get blown up.
- Scale of the characters make them feel like cute cuddly toys.
- Super catchy music that doesn’t get old, composed by Zouhair Hassadi from Morocco. I’ve been listening to it all day every day for a month and still love it!
- Super adorable voices.
- Immersive colorful friendly fantasy environment makes for a great escape from reality.
- 21 levels of chibi flinging action. Dozens more will come.
- More particles!
10 Reasons Chibi Attack! Deserves 5 Points for Innovation
- Chibi Attack! is a complete game that’s almost ready to go into the Oculus Store.
- With a third person perspective and a fixed point of reference (the chibi), the players avoid motion sickness.
- Always player controlled rotation avoids motion sickness.
- Instant acceleration eliminates motion sickness, while delivering an exciting exhilarating experience.
- Freezing the camera position instantly at impact avoids motion sickness and provides a nice vantage point for delightful chibi carnage.
- Gaze shooter control was avoided since it’s too unnatural and not inherently fun.
- Why only give out just a little gold star when you can light up the entire world with fireworks!
- Chibi Attack! stars a clean innocuous female lead character, which are sorely lacking in the video game industry.
- Chib-Chibi is shown on the win screen. This is done to encourage the player to feel deep profound love for the hero chibi.
- Mega-Chibi is shown on the loss screens. This is done to encourage the player to feel deep profound hate for the nemesis chibi.
Inspirations
- Boom Blox
- Crush the Castle
- Angry Birds
Known Issues
- Trajectory prediction arc is always on to help judges get thru the entire game quickly.
- Blob drop shadows and light mapping were disabled for performance reasons. Will probably get them working again when Unity 5 support is ready.
- Framerate can drop when there’s many particle effects on screen. This is actually kind of cool to see blocks fall in slow-mo. Again, Unity 5 may help.
- Camera wall clip protection was disabled due to it affecting only one eye camera. (Which was rather uncomfortable.)
- After doing a full play thru the phone crashed hard after completing the last levels (20 and 21). Battery had to be removed to fix. This happened twice and may be due to an overheat.
- If you let someone else try this game, you might not get it back for a while.
6 comments
Gerald Terveen • over 8 years ago
cool - Angry Chibis ... looking forward to giving it a spin :)
Bryan Livingston • over 8 years ago
Milestone 3 Update: Chibi Attack is coming along very nicely. All of the core gameplay is implemented. The environment has been fully optimized to run well and there's still room to improve it if needed. All of the audio and music is now complete and fully working. All of the models are in game and hooked up but there's still a few tweaks needed to them. I'm still not happy with the GUI theme but it's mostly functional.
If everything keeps going this well I should be able to add some killer multiplayer deathmatch!
Most importantly, I'm having a blast playing and creating this game. It's genuinely without a doubt fun!
Mark Müller • over 8 years ago
This looks like fun! Looking forward to play :)
willo nope • over 8 years ago
This game looks super fun, cant wait to test drive it!
Great Job!
willo nope • over 8 years ago
This game looks super fun, cant wait to test drive it!
Great Job!
J K • over 8 years ago
So cute!! I love it!